Fear
Source: EotE:298
Fear is an opposed check. It is opposed normally by Discipline
and occasionally by Cool
.
State of Fear | Check Difficulty |
---|---|
Minimally afraid | Easy () |
Moderately afraid | Average () |
Very afraid | Hard () |
Mortally afraid | Daunting () |
Utterly terrified | Formidable () |
Confronting something reputed to be dangerous | 1 difficulty upgrade |
Confronting something known to be dangerous and very rare | 2 difficulty upgrades |
Confronting something known to be extremely dangerous and unique | 3 difficulty upgrades |
- Failure – Add to each action during the encounter.
- Threat – Suffer strain equal to number of . If or more the character could be staggered for their first turn.
- Despair – Incredibly frightened. Add to all checks until the end of the encounter.
- Success – Avoid any fear effects except those triggered by .
- Advantage – Gain on the characters first check. Additional gain on the first check.
- Triumph – Cancel all previous fear effects or trump all future fear checks during the encounter.