This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Fear ====== <sup>Source: EotE:298</sup> Fear is an opposed check. It is opposed normally by ''Discipline'' and occasionally by ''Cool''. ^ State of Fear ^ Check Difficulty ^ | Minimally afraid | Easy (`di`) | | Moderately afraid | Average (`di``di`) | | Very afraid | Hard (`di``di``di`) | | Mortally afraid | Daunting (`di``di``di``di`) | | Utterly terrified | Formidable (`di``di``di``di``di`) | | Confronting something reputed to be dangerous | 1 difficulty upgrade | | Confronting something known to be dangerous and very rare | 2 difficulty upgrades | | Confronting something known to be extremely dangerous and unique | 3 difficulty upgrades | * **Failure** – Add `se` to each action during the encounter. * **Threat** – Suffer strain equal to number of `fa`. If `th``th``th` or more the character could be staggered for their first turn. * **Despair** – Incredibly frightened. Add `di` to all checks until the end of the encounter. * **Success** – Avoid any fear effects except those triggered by `th`. * **Advantage** – Gain `bo` on the characters first check. Additional `ad` gain `bo` on the first check. * **Triumph** – Cancel all previous fear effects or trump all future fear checks during the encounter. Show page