Genesys Rules

Core

  • Types of checks p25
  • Story points p28
  • Health & Healing
    • p60
    • p112
  • Equipment
    • Selling & Trading p83
    • Encumbrance & Concealing p84
    • Repairing p88
    • Hard points & attachments p206
  • Combat p95
    • Maneuvers p98
    • Flying p100
    • Range bands p106
    • Combat modifiers p107
  • Environmental effects p110
  • Magic p210
  • Social encounters p118
  • Nemesis Extra Activation p203
  • Uncoupling Skills p204
  • Vehicles p220
  • Hacking p232
  • Constructing encounter p241
  • Fear p243

Expanded Player Guide

  • Ultimate Villain p26
  • Environmental Effects p31
    • Radiation p29
  • Disease p30
  • Vehicle creation p58
  • Vehicle Crashing/Sinking p71
  • Adversary creation p74
  • Adversary power levels p84
  • Expanded magic rules p95
  • Social encounters p107

Terrinoth

  • Heroic abilities p74
  • Mounted combat p83
  • Crafting p112

Android

  • Favors p80
  • Network encounter p125

Keyforge

  • Create unique species p37
  • Weapon and Armor traits p139
  • Steeds as vehicles p151
  • 1 Æmber = 200 coins
  • Æmber use p166
  • Æffects p167