This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Genesys Rules ====== ===== Core ===== * Types of checks p25 * Story points p28 * Health & Healing * p60 * p112 * Equipment * Selling & Trading p83 * Encumbrance & Concealing p84 * Repairing p88 * Hard points & attachments p206 * Combat p95 * Maneuvers p98 * Flying p100 * Range bands p106 * Combat modifiers p107 * Environmental effects p110 * Magic p210 * Social encounters p118 * Nemesis Extra Activation p203 * Uncoupling Skills p204 * Vehicles p220 * Hacking p232 * Constructing encounter p241 * Fear p243 ===== Expanded Player Guide ===== * Ultimate Villain p26 * Environmental Effects p31 * Radiation p29 * Disease p30 * Vehicle creation p58 * Vehicle Crashing/Sinking p71 * Adversary creation p74 * Adversary power levels p84 * Expanded magic rules p95 * Social encounters p107 ===== Terrinoth ===== * Heroic abilities p74 * Mounted combat p83 * Crafting p112 ===== Android ===== * Favors p80 * Network encounter p125 ===== Keyforge ===== * Create unique species p37 * Weapon and Armor traits p139 * Steeds as vehicles p151 * 1 Æmber = 200 coins * Æmber use p166 * [[Æffects]] p167 Show page