This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Buying & Selling ====== <sup>Sources: EotE:148-151,114,118</sup> ===== Legal Trade ===== * Finding a legal item requires a ''Negotiation'' check (or an appropriate ''Knowledge'' check). * If haggling over a price, roll an opposed "Negotiation" check: * extra `su` may be used to increase the acting character's profit by 5% per `su`, or alternately may be used to modify the scope of the agreement (more goods at the given price, longer contract, etc). * extra `ad` may be spent to earn unrelated boons from the target, like concessions or perks * `tr` may be used to have the target NPC become a regular client/specialist vendor, or earn a major boon in the negotiation. * `th` may decrease the value, increase the cost of goods, shorten contracts. * `de` could result in the sabotage of a character's goals of the interaction; perhaps receiving counterfeit goods or payment, or agreeing to terms entirely beyond the scope of the negotiation. * Selling a legal item nets ¼ listed price with a `su`, ½ with `su``su`, and ¾ with `su``su``su` or more. * For commercial trading, determine the sell price: determine the new base cost by multiplying the cost of the item based on the difference in the item's rarity between where the item was bought and where it's sold (referring to the rarity modifier chart below); take the new base cost and determine sell price by the results of an (opposed) Negotiation check. //This does not account for many details: bulk, marketing/advertising, PC reputation, etc - GM should modify subject to the specific situation and is subject to his approval. Some goods might not be worth anything on a particular planet, or may not be available (like ice cream on Mustafar)// ===== Black Market Trade ===== * Finding an illegal item requires a ''Streetwise'' check. If either `th``th``th` or `de` is rolled something has gone wrong. * Selling an illegal item nets ¼ listed price with a `su`, ½ with `su``su`, and ¾ with `su``su``su` or more. * In general, `th`,`ad`,`tr`,`de` are similar to legal trade; in addition: * `ad` on a Streetwise check may reveal rumors or alternative sources to find an item/info or other criminal-related boon * `th` may garner minor falsehoods * `de` may result in the PC letting slip details about himself that might be passed on to an adversary or travel through the underworld, perhaps blackmail. ^ Rarity ^ Check ^ |0-1|Simple (-)| |2-3|Easy (`di`)| |4-5|Average (`di``di`)| |6-7|Hard (`di``di``di`)| |8-9|Daunting (`di``di``di``di`)| |10+|Formidable (`di``di``di``di``di`)| ^ Rarity Modifier ^ Circumstances ^ |-2|Primary Core world (Coruscant, Duro, Corellia)| |-1|Other Core world, world on primary trade lane| |+0|Colony or Inner Rim world, or civilized world| |+1|Mid Rim world, recently settled world, out of the way| |+2|Outer Rim world, Frontier world| |+3|Wild Space world| |+4|Uncivilized world| Show page