Session 2 - The Eye of Ra

Summary

Our intrepid Adventurers escaped certain Doom through London's extensive tunnel network, popping up next to the Stag Brewery. Sir Doyle explained their first mission: track down the Eye of Ra, a mysterious Egyptian artifact that disappeared along with the Imperial Queen, the steamship it was being transported on.

With some clever investigation, rumormongering, a meditative vision, and a lot of mathematics, the party has tracked down the Eye to an Island off the coast of Wales. They made some friends along the way, stopping in at Ye Olde Tavern of the Crying Mermaid in Southampton - Madame Rogers and Salty Pete were quite helpful in their own ways. Edgar reconnected with Col. Kernel Wolff at the garrison as well, and heard of some pirate attacks, unusual for this typically safe and quiet area of the Empire.

Their current loose ends are the location of the Imperial Queen, and a suspicious yakuza ship, Hanafuda's Dream. They have also found a symbol:

Session Rewards

XP Rewards

  • 1 - surviving the session
  • 1 - uncovered information about the yakusa group
  • 2 - discovering the hidden cache at Mount Todden

Total: 4 XP

Narrative Rewards

  • Kir is now friends with a worker on Lord Vanderbeak's steamer (his sister is also a Changeling, has sympathy)
  • Ley has gathered some interesting dirt from the cache at Mount Todden - magical residue, perhaps
  • Edgar has earned a temporary rank 1 increase in his toymaker reputation (he can spend XP to make it permanent)