Your comms blink with the emergency code - “Urgent mission - meet at the safehouse ASAP”. Some arrive quickly, climbing out of the secret access hatch, others enter through the back alley entrance through a warren of narrow lanes.
When you arrive, Marv steps into the backroom. Through the door to the cantina you all hear the dulcet tones of the Zeltron Lute - Baron Swift's music stirs you more than usual tonight; the notes slip past your psychological armor and the ghosts of your past begin materializing… the door shuts firmly behind Marv and he hands a small datapad to the group.
Updated Sep 15
It's not mandatory, but when you spend XP it would be neat to have reasons why your character would have developed in the way you did. Perhaps you spent some time hunting with Sprend to develop your shot, or cruising around town increasing piloting (planetary). There will be roughly a week before the next mission, so your character journal/sketches can reflect those facts.