This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Mission 5 - Part 2 - Hunted ====== ===== Session Recap ===== Date 35:1:23 An interesting attack on the warehouse and a traitor revealed. A surprise from Damaria! ... ===== Session Results ===== ==== XP ==== 25 xp per character. * 20 xp for breaching the warehouse * 5 xp for permanently removing Seth ==== Obligation ==== * 20 group obligation - The party damaged Sabik's warehouse and killed a few of his men. He would like repayment. ==== Duty ==== //For both Sessions 4 &5// *Recruitment: 8 (Made some connections to the Black Market, and at least have a relationship, albeit shaky, with a new crime boss) *Combat Victory: 15 (Took out a squad, either Black Ops or at least Imperial-friendly Mercs) *Resource Acquisition: 4 (Acquired a delivery van, though we're using it for our own local cell's purposes) *Counter-Intelligence: 12 (Cracked the holonet code, and left a message to mislead the Imps - if Seth worked alone, then investigators will keep going, if he was actually sending messages to someone it should throw them off) ==== Conflict ==== * **Damaria**: Net 22 conflict * **Swift**: ''Did you guys already take conflict?'' Show page