Dassh'ryo (aka Dash Ryo)

Bio

  • Species: Twi'lek
  • Twi'lek name: Dassh'ryo
  • Twi'lek clan: Clan Ryo
  • Age: 18
  • Height: 1.6 meters
  • Build: sleight
  • Hair: none
  • Color: red
  • Career
    • Ace
  • Specializations
    • Driver
    • Recruit

Stories

Novellas

Letters to Kay

Their Story

Characteristics

2
4
2
2
2
3
4
16
0
14
0
11
7
0
0

Attributes

  • Encumbrance: 7/11
    • Carried/Worn: 3/7
    • Backpack: 4/4

Skills

Skill © Pool Rank
Brawl (Br) 0
Gunnery (Ag) 1
Melee (Br) 0
Ranged (Light) (Ag) 2
Ranged (Heavy) (Ag) 0
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 2
Cool (Pr) 2
Deception (Cun) 2
Discipline (Will) 1
Mechanics (Int) 2
Perception (Cun) 1
Piloting (Planetary) (Ag) 2
Piloting (Space) (Ag) 0
Stealth (Ag) 1
Survival (Cun) 0
Vigilance (Will) 2

Talents & Abilities

  • Twi'lek Ability - Remove due to arid or hot environment conditions.
  • Gearhead 2 - Remove per rank for Mechanics checks. Halve credit cost to add mods.
  • All-Terrain Driver - Do not suffer penalties for driving through difficult terrain when using Piloting (Planetary).
  • Full Throttle - Take a Full Throttle action, make a hard Piloting check to increase the vehicle's top speed by 1 for a number of rounds equal to Cunning.
  • Grit 1 - Gain +1 strain threshold per rank.
  • Toughened 2 - Gain +2 wound threshold per rank.
  • Dedication 1 - Gain +1 to a single characteristic.
  • Second Wind 2 - Once per encounter recover strain per rank as an incidental.
  • Quick Draw 1 - Once per round, draw or holster a weapon or accessible item as an incidental
  • Tactical Combat Training 1 - Gain melee and ranged heavy as career skills

Weapons

x-30 LancerBlaster Pistol

Ranged LightLong Range

Accurate 1 Pierce 2 Superior 1
5
4
1
3
x

Equipment

Equipped

  • Padded Armor
    • Soak: 2, Enc: 2
  • Model 58 Concealment Holster
    • Add to Perception checks to discover the concealed weapon
  • Comlink (handheld)

In Backpack

  • Backpack
    • Increase encumbrance threshold by 4
  • Toolkit
    • Enc: 4
  • Comm Jammer
    • Enc: 4
  • 5x Stimpaks

Vehicles

  • Starhawk Speeder Bike
    • Silhoutte 2, Speed 3, Handling 0
    • Shields: none, Armor: none
    • Hull Trauma Threshold: 3
    • System Strain Threshold: 3
    • Max Altitude: 15 meters
    • Sensor Range: Close
    • One pilot
    • Encumbrance Capacity: 5
    • Hard Points: 2
    • Weapons
      • Light Tractor Beam coupler, fire arc: Aft. Range: Close, Tractor 1

Credits

Character build details…

Character build details…

  • +500 credits, character creation
  • +2500 credits, cost of 10 duty
  • +1000 credits, duty bonus
  • +76 credits, personal stash
  • -2000, speeder bike
  • -500, armored clothing
  • -1000, blaster pistol
  • -25, commlink
  • -40, holster
  • -50, backpack
  • -350, toolkit
  • -25, stimpack
  • Credits on hand: 86

XP

Character build details…

Character build details…

  • Starting XP: 100
  • Brawn to 2: 20xp
  • Agility to 3: 30xp
  • Cool to 2: free
  • Mechanics to 1: free
  • Piloting Planetary to 2: free
  • Ranged Light to 1: free
  • Stealth to 1: 10xp
  • Mechanics to 2: 10xp
  • Gunnery to 1: 5xp
  • Charm to 1: 10xp
  • Gearhead rank 1: 5xp
  • All-Terrain Driver rank 1: 5xp
  • Full Throttle rank 1: 5xp

After Session 1 + 2…

After Session 1 + 2…

  • Grit rank 1: 10xp
  • Perception to 1: 5xp
  • Ranged - Light to 2: 10xp

After Session 3 + 4 + 5…

After Session 3 + 4 + 5…

  • Toughened rank 1: 15xp
  • Gearhead rank 2: 20xp
  • Dedication (Agility) rank 1: 25xp

After Session 6…

After Session 6…

  • Universal Specialization: Recruit: 20xp
  • Second Wind rank 1: 5xp
  • Discipline to 1: 5xp
  • Vigilance to 2: 10xp

After Session 7…

After Session 7…

  • Deception to 2: 25xp

After Session 8…

After Session 8…

  • Basic Combat Training rank 1: 5xp
  • Second Wind rank 2: 10xp
  • Quick Draw rank 1: 15xp

After Session 9…

After Session 9…

  • Athletics to 1: 5xp
  • Charm to 2: 15xp
  • Current XP: 5

Duty

  • Starting duty: 10
  • Current duty: 0
  • Support - Dash has gown in his role in the Rebellion. Even through betrayals he longs to help his fellow Rebels fulfil their duties in the Rebellion.

Motivations

  • Primary: The Rebellion - The Rebellion has become his new home. Fighting the Empire is his reality now.
  • Secondary:Love Interest - Kay is who he cares for the most in the galaxy.
  • Tertiary:Rescue - Rescue his parents. Dash has no idea where his parents were taken or if they are even alive.

Old Motivations

  • Rescue - Due to his parents moving (because of jobs in the Imperial Military) Dash was forced to leave his childhood friend, Kay'rashal, on Shikaakwa in the Deep Core. He desperately wants to get back to her someday. He's not quite old enough to venture off planet on his own, nor would he have the credits to do so. His own credits. His parents are quite wealthy but wouldn't let Dash travel the galaxy on his own.
  • Rebellion - Not THE Rebellion, just plain rebellion. Dash resents his mother for being transferred to a new planet, taking him from his best friend. The resentment is deeper though. Dash's mother has been more interested in her career than her family. Dash's father seems to side more on Dash's mother's side than his. Dash just feels alone and feels the need to lash out. He gets sucked into the Rebellion this way.