This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Arali Al'dira ====== ===== Description ===== * Female Twi'lek * Age: 34 * Height: 1.6m; * Build: athletic-slender * Color: * purple-skinned * green eyes * Career: * Guardian * Specializations * Soresu Defender {{ :retribution:tumblr_njw3jq21ye1qh9mfdo1_1280.jpg |}} ===== Characteristics ===== <statblock> brawn: 2 agility: 3 intellect: 3 cunning: 2 willpower: 2 presence: 3 soak: 4 wounds: 14 woundscurrent:0 strain: 15 straincurrent:9 force:3 encumbrance:8 encumbrancecurrent:7 meleedefense: 1 rangeddefense: 0 </statblock> ===== Attributes ===== * Encumbrance: 7/8 * Carried/Worn: 6/7 * Utility belt: 1/1 ===== Skills ===== <skills> 2,3,3,2,2,3 brawl,0,x melee,0,x lightsaber,3,x charm,2 computers,1 cool,0,x deception,1 discipline,2,x pilotingspace,2 resilience,0,x stealth,2 vigilance,2,x lore,0,x </skills> Lightsaber (Will) - career - `pr``pr``pr` ===== Talents ===== * Parry (3): when hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry * Improved Parry: * Toughened [1] (+2 wound threshold) * Grit [1] (+1 strain threshold) * Defensive Stance (1): once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance * Reflect (3): when hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect * Soresu Technique (Use Intellect for Lightsaber checks) * Confidence (1): decrease difficulty of Discipline checks by 1 per rank of Confidence * Improved Reflect: When reflecting a hit that generated ??? * Dedication (1) +1 Force ===== Force Powers ===== * Move: * spend `li`/`da` to move one object of silhouette [0] that is within short range up to her maximum range [short] * Strength - spend `li` to increase silhouette by 1 * Magnitude - spend `li` to increase targets affected equal to magnitude upgrades purchased * Heal/Harm: * Heal: spend `li`/`da` to heal a number of wounds equal to Intellect from an engaged living creature (including user) * Harm: spend `li`/`da` to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 conflict. * Misdirect: *The user may spend `li` to make a target at up to short range unable to preceive a chosen person or object of silhouette 1 or smaller until the beginning of the users next turn, the target cannot see or sense the hidden person or object *Control: user may alter the perceived appearance of the chosen person or object instead of hiding it *Range 2: spend `li` to increase power's range by a number of range bands equal to Range upgrades purchased *Magnitude: Spend `li` to affect additional targets equal to Presence per rank of Magnitude purchased ==== Weapons & Armour ==== * Armoured Cloathing ===== Weapons ===== <weaponblock> damage: 6 crit: 2 encumbrance:1 hp:5 type:Pink - Basic make:Lightsaber special:Breach1, Sunder range:Engaged skill:Lightsaber </weaponblock> <weaponblock> damage: 6 crit: 0 encumbrance:1 hp:5 type:Yellow - training make:Lightsaber special:Stun range:Engaged skill:Lightsaber </weaponblock> <weaponblock> damage: 7 crit: 3 encumbrance:2 hp:3 type:Heavy Pistol make:Y-123 special:Stun range:Medium skill:ranged light </weaponblock> ==== Other Gear ==== * 0 CREDITS on hand * 3950 CREDITS in hidden account * 453 CREDITS on lost ship YT-1200 Corelian Freighter {{ :retribution:yt-1200b.jpg |}} The Retribution * Utility Belt * Medpack `bo` to all med checks * personal cloak *Total XP - 345 updated 03/27/2016 * 02XP Show page