This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Jinx ====== * [[http://bit.ly/jinx_charsheet|PDF Character Sheet]] ===== Bio ===== * Full name: Hikaru "Jinx" Saotome * Age: 32 * Height: 1.8 meters * Build: average * Hair: unknown * Eyes: unknown * Notable features * Always wears armor * Cybernetic arm * Species * Gank * Career * Hired Gun * Specializations * Marauder * Force Emergent * [[campaign:jinxbackstory|Jinx's Backstory]] ===== Characteristics ===== <statblock> brawn: 5 brawnbase: 4 agility: 2 intellect: 2 cunning: 2 willpower: 2 presence: 1 wounds: 18 woundsbase: 14 woundscurrent: 0 strain: 12 straincurrent: 0 soak: 7 soakbase: 4 meleedefense: 1 rangeddefense: 0 force: 1 encumbrance: 10 encumbrancecurrent: 8 </statblock> ===== Skills ====== {{ :campaign:pasted:20150901-114253.png?350}} <skills> 5,2,2,2,2,1 brawl,2,x melee,0,x rangedlight,0,x athletics,1,x coercion,0,x cool,1 discipline,2,x pilotingplanetary,0,x resilience,1,x survival,1,x vigilance,2,x </skills> ===== Talents ===== * **Defensive Stance**: 1 * Active (maneuver) * Suffer strain (up to rank) to upgrade melee combat checks until the next round by number of strain suffered. * **Force Enhance** * Force Enhance Control: 3 * Works with: Athletics, Resilience, Brawl * Roll Force pool with check. Spend Light/Dark pips to gain Success or Advantage. * Commit a force die to increase Brawn by 1 * **Feral Strength**: 2 * Add 1 damage per rank to a successful Brawl or Melee attack. * **Toughened**: 2 * Gain +4 wound threshold. ===== Weapons ===== <weaponblock> make: Fists damage: 7 basedamage: 5 crit: 5 range: Engaged skill: Brawl special: Disorient 1, Knockdown note: Attacks wounds or strain </weaponblock> <weaponblock> make: Dual Vamblades type: Blades damage: 8 basedamage: 6 crit: 3 range: Engaged skill: Brawl encumbrance: 4 hp: 1 special: Disorient 1, Knockdown, Defensive 1, Sunder, Accurate 1 note: Attacks wounds </weaponblock> <weaponblock> make: Repulsor Fist type: Cybernetic Arm damage: 10 basedamage: 8 crit: 3 range: Engaged skill: Brawl special: Disorient 1, Knockdown, Concussive 1, Slow Fire 2 note: Attacks wounds or strain. Defense Stance talent </weaponblock> ===== Armor ===== * Padded Armor * Soak: 2 * Defense: 0 * Encumbrance: 2 * HP: 0 ===== Equipment ===== * Gank Comm Implant (malfunctioning) * Vibro Knife (x2) - Encumbrance 2 * Handheld Comm * Stimpak (x5) * Emergency Repair Patch (x5) * Credits: 81 ===== XP ===== <hidden Character build details...> * Force Emergent: 20 * Brawn to 3: 30 * Brawn to 4: 40 * Brawl to 2: 10 * Force Power: Enhance, rank 1: 10 * Force Power: Control, rank 1: 5 * Force Power: Control, rank 2: 5 </hidden> <hidden After session 1...> * Force Power: Enhance, rank 2: 10 * Feral Strength, rank 1: 5 * Toughened, rank 1: 5 </hidden> <hidden After session 2...> * Feral Strength, rank 2: 10 </hidden> <hidden After session 3...> * Discipline, rank 2: 10 * Cool, rank 1: 10 </hidden> <hidden After session 4...> * Toughened, rank 2: 10 </hidden> ===== Morality & Motivation===== * Emotional strength: **Justice** * Emotional weakness: **Cruelty** * Motivation: **Faith**:**Cosmic Balance** Jinx strives for just actions in his life. Justice to Jinx is following the Cosmic Balance. Absolute equality whether completely illogical or stupid. The strength of this is he may put himself in harms way to maintain a balance. The weakness is that he may also cause harm deliberately to others for the same reason. To Jinx, bringing pain upon evil beings means bringing joy to someone in the galaxy. But in the same way too much joy around Jinx may cause him to try and balance it by causing unprovoked cruelty. Mostly it's totally up to how Jinx sees the world. ==== Force & Morality ==== Although Jinx is unaware of his Force powers it definitely influences his actions. Unlike the Jedi who strive for peace and oneness through balance in the Force, and the Sith who strive for power and passion, Jinx allows the Force around him to direct his actions. To Jinx he is opening up to the balance of the universe. If the light side of the Force is strong around Jinx he tends to follow **Justice**. If the dark side is strong he tends to follow **Cruelty**. In each case though he continues to strive for balance. ===== Affiliations ===== ==== Cosmic Balance ==== While Jinx is a devout follower of the Cosmic Balance he doesn't feel the need to reunite with the institution of the Order. And, besides, the voices in his head give him enough guidance. ==== Galactic Empire ==== Being the largest power in the galaxy, the Galactic Empire presents an imbalance to Jinx. The often reported cruelty of the Empire does not please him and he sometimes feels the need to put an end to it, as much as he can. Also, the imbalance of wealth helps justify most thievery from the Empire. ==== Rebel Alliance ==== Jinx has heard some rumblings about a faction willing to oppose the Empire but has had no contact with them. He views the movement as a noble effort to regain balance. ==== Criminal Underworld ==== Jinx has spent a lot of time in the galactic underbelly. Most notably he has joined many thieving crews and is most comfortable in that element. To date he hasn't taken any assassination jobs as it treads along a difficult balance line for him. Show page