Source: FC:87
Each round players throw two chance cubes. Each player can choose to re-roll a single chance cube once. The goal is to obtain pairs of matching symbols. Then one player throws the hintaro, a special chance cube that modifies the results for each players' roll. The highest ranked result wins the entire pot.
Dice Symbol | Hintaro Name |
---|---|
Tukar | |
Kulro | |
Hin | |
Taro |
Name | Dice | Rank |
---|---|---|
Tukar to Kulro | 1st | |
Quad Kulro | 2nd | |
Tukar Tukar | 3rd | |
Kulro Kulro | 4th |