====== Sabacc ====== Sources: UaBS:27; SoF:119 The following rules can be used to simulate one round or hand of sabacc, a popular card game in the Star Wars universe. In sabacc, players attempt to develop a hand of ±23 using a deck of 78 chipcards that shift between positive and negative versions of their numbers until they are played. - The table agrees on a wager, and each player pays this amount into the pot. - Use Cool to establish a base dice pool. - The GM adds Difficulty dice `di` to the player’s dice pool based on the difficulty of the game and the skill of the opponents. - The player rolls the dice pool, leaving the dice on the table. He then rolls a single Force die `fo` to illustrate the shifting nature of the cards’ signs. For each dark side symbol `da`, one Success `su` and one Advantage `ad` are converted into a Failure `fa` and Threat `th`, respectively. Conversely, each light side symbol `li` changes one Failure `fa` and one Threat `th` into a Success `su` and Advantage `ad`, respectively. - To cheat, a character instead uses his Deception, Skulduggery, or Computers skill pool for the test. Upgrade the difficulty of the skill check once. On a Despair symbol `de`, the PC is caught cheating, and gambling immediately stops to resolve the discovery. - On a Success `su`, the PC wins back his wager. For each additional Success `su`, he wins another wager’s worth from the pot. A `tr` allows him to reveal a positive or negative 23 and win the entire sabacc pot. The round ends. ===== Spending Advantage, Triumph, Threat & Despair in Sabacc ===== ^ Results ^ Interpretations ^ |`ad`|Recover 1 strain as one of the cards in your hands unexpectedly flips in your favor.| |`ad``ad`|Add a Boost die `bo` to your next roll as you successfully bluff.| |`ad``ad``ad`|Figure out an opponent’s tells and downgrade the difficulty of your next roll once.| |`tr`|Reveal a positive or negative 23 and win the entire Sabacc pot (determined by the GM).| |`th`|Suffer 1 strain as one of the cards in your hand unexpectedly flips, forcing you to change your strategy.| |`th``th`|Add a Setback die `se` to your next roll as you fall for an opponent’s bluff.| |`th``th``th`|You lose your ability to concentrate on the game, upgrading the difficulty of your next roll once.| |`de`| If you aren’t cheating, you bomb out, run out of chips, or are otherwise ejected from the game.|